Hi, I'm Mercy!

I'm a Student at Universitas Klabat, North Sulawesi, Indonesia.

Projects

About Me

Get to know me!

I am an active student majoring in Informatics, Computer Science at Universitas Klabat. I have a strong enthusiasm for web development and have gained experience building websites during my studies using ReactJS and MySQL. Have communication skills where when I work, I work with my team so that we achieve our gooals. Time managment which while studying can set which time to study and which time to participate in organizational activities.


Education

Universitas Klabat - Manado 2021 - Present

SMA Advent Tompaso - Tompaso 2019 - 2021

SMP Advent Tompaso - Tompaso 2017 - 2019


Organization Experience

UNKLAB Student Association - Airmadidi February 2024 - June 2024

Voice of Computer Science - Airmadidi September 2022 - Present

Skills

HTML

CSS

SQL

JavaScript

PHP

Python

React

Postman

Tailwind CSS

Git

GitHub

Projects

UKantin

This desktop application is designed specifically for a single user, the admin, who functions as the cashier at the UNKLAB Canteen. The application will allow the admin to manage food and beverage sales transactions, organize inventory data, and generate financial reports. The system uses an SQL database for CRUD (Create, Read, Update, Delete) operations to ensure data is well-organized and efficiently managed. This project was created collaboratively with a group.

Application Information UK

Designing a user interface (UI) for an informational application for Universitas Klabat (UNKLAB) involves understanding the needs of the users and creating a layout that is both functional and aesthetically pleasing. This project is aimed at fulfilling the requirements for a Human-Computer Interaction (HCI) course using Figma, a popular UI/UX design tool. The Figma design for this project was created collaboratively with a group.

Chatbot

Building a chatbot that can help users find recipes and step-by-step guides for cooking typical North Sulawesi food. This chatbot is to ask various recipes, how to make them, and follow the cooking steps presented in an easy-to-understand language, namely Indonesian.

Roll a Ball

Roll a Ball is a simple game often used as an introductory project in game development using Unity. This project is frequently assigned to students in a Computer Graphics course or introductory game development class because it covers many basic concepts in game creation. Roll a Ball is a game where the player controls a ball within an arena, with the goal of collecting a number of objects (such as small cubes or coins) scattered around the area. The player moves the ball using keyboard controls or other input devices. The game ends and the player wins when all the objects are collected.